Nihilism, Video Games, and the Art of Aesthetical Immersion: Or Why “Life is Strange” Was an Amazing Game

Later this year, my contribution to an anthology on pedagogy dealing with narrative and persona immersion in religion should be published. Drawing on St. Augustine, Carl Jung, Joseph Campbell, and Walter Ong, I was arguing that the special relationship between religion, orality, and the synthetic relationship between the monomyth to the human psyche, will ensure … Continue reading Nihilism, Video Games, and the Art of Aesthetical Immersion: Or Why “Life is Strange” Was an Amazing Game